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Tennis-Point

Visual Language

From visual variety to a coherent tennis world. The image becomes the primary brand carrier.

In progressLast updated: 2026-10-06
Hypothesis and guiding idea

Authentic Tennis World

Tennis-Point is not only about high-performance sport but about the whole tennis life, from the first serve to the drink after the match. The visual language shows the full spectrum of real tennis life.

01

Authenticity

Scenes feel observed, not staged. Real interaction, no model posing.

02

Realism

Natural light, believable colour temperature, no artificial perfection.

03

Diversity

Different age groups, milieus and skill levels. Credibly in motion.

04

Balance

Mix of action and emotion, performance and social. No one-sided look.

05

Brand Anchors

Tennis-Point Yellow, clear typography, subtle brand integration as UI and accent, not as image filter.

Scenes

Scene matrix

Each scene type serves a different brand function. The mix creates the complete Tennis-Point feeling.

Match & Motion
Emotion

Energy, focus

Brand

Performance promise, product integration

Game Prep
Emotion

Concentration, calm

Brand

Competence, trust

Community & Social
Emotion

Joy, belonging

Brand

Brand warmth, identification

Everyday Tennis Life
Emotion

Naturalness, closeness

Brand

Everyday relevance

Product / Laydown
Emotion

Precision, design, order

Brand

Range competence, detail aesthetics, Tennis-Point as equipment expert

Special / Seasonal
Emotion

Surprise, variety, creativity

Brand

Heightened attention around seasonal moments, visual flexibility within clear limits

Usage

Asset types & slots

How much can break from the rules? The question dissolves once the slot defines the type. Every format has a default type. The quality constants apply in every type.

01

Commerce

Product in focus. Recognisability and purchase decision before authenticity. The product drop is the occasion.

Laydown (cut-out or on a controlled surface) or product-in-scene with clear arrangement. Material truth over staging.

02

Brand

Load the brand. Authentic Tennis World across its full range. This type compensates for the structural dilution from manufacturer assets.

ATW scenes on four levels: Match & Motion, Game Prep, Community, Everyday Tennis Life. Not just court action.

03

Specials

Occasion-driven. Time-window communication for sale peaks, season changes and holidays.

Graphic exceptions allowed and labelled as specials. Quality standard remains at brand level.

Authentic Tennis World

Authentic Tennis World: the four levels

ATW is not just play and action. The brand is built on the whole path into tennis life, from warming up to the drink after the match.

01

Match & Motion

Play, intensity, movement. The moment on court, the rally, the serve, the reaction.

02

Game Prep

On the way to the court. Warm-up, equipment check, string check, focus before the first serve.

03

Community

Social moments. Partners, doubles, coaches, club life, talk at the net, shared training.

04

Everyday Tennis Life

Off court. Packing the bag, drink after the match, tennis as part of lifestyle, club bar, walk home.

Signature Setting

The Gray Court

Our visual base tone for studio and commerce imagery. A calm, place-less surface system that lets product, colour and logo step forward, and sets us apart in the commerce-tennis space.

Gray court when …

… the product is the stage

The image should carry the collection, material or colour. No place, no season, no community narrative in the foreground.

… the brand itself is the subject

Branding moments, brand statements, launches without a place, also on Stage or Brand Teaser, when the idea doesn't need context.

… we scale and systematise

Category tiles, in-listing ads, navigation flyouts, laydown series. Wherever one consistent visual logic has to carry many assets.

Real world when …

… the place is part of the story

Tournament, club, indoor, holiday, autumn light: if the setting plays a role, it cannot be context-free.

… players and community are in focus

Match, Game Prep, Everyday Tennis Life, community moments. Reality carries the image here: red, green, indoors, whatever's actually there.

… season or occasion needs to be felt

Summer drops, indoor season, seasonal campaigns. The gray court is deliberately timeless and would dilute the occasion.

Two stages, both legitimate. The gray court carries the brand. The real world carries the players.

Slot table: which type goes where

Default type per slot, based on how slots are actually rolled out in the shop. Deviate only with a justifiable occasion.

Slot / formatDefault typeNote
Onsite: shop
StageBrand: CampaignMain homepage window. In practice a curated brand/launch slot: athlete or brand-partner product, brand logo, headline and CTA inside the image. Pure ATW motifs without product are the exception and require a deliberate occasion.
Brand teaserBrand: ATWSecond-strongest slot after Stage. Brand statement, cross-promo (e.g. Tennis-Point) or campaign moment. Not homepage-exclusive, also appears on category pages.
Top CategoryCommerce: Product-in-sceneUnified template: product in hand or on grey hardcourt, tight crop, calm visual language. No laydowns, no cut-outs, no people as lead motif. Template discipline keeps assortment clarity.
Multi TeaserCommerce: Product-in-sceneThree-tile row, each with brand logo, headline and price- or offer-hook. In practice a sales slot within a brand frame. Purely editorial ATW variants are possible in theory but rare.
Image BannerBrand: ATWEditorial service or travel slot beneath the commerce stack. Atmospheric, no products, no prices, carries stance, not sales.
Marketing Teaser: LargeCommerce: Product-in-sceneHeader above a category listing. Currently not consistently rolled out: when active, Commerce with brand-partner creative and product clearly staged. Align category-by-category with E-Com.
Marketing Teaser: SmallCommerce: Product-in-sceneIn-listing ad with 'Sponsored' badge. Takes the partner's current campaign motif in product-tile format. Headline and visual follow the campaign, not a neutral laydown.
Navigation TeaserCommerce: LaydownOptional slot per flyout. Currently used almost exclusively for Tennis-Point own brand: product laydown on a court background, static, no campaign, no people.
Deal of the DayCommerce: LaydownDaily deal with countdown and product gallery. Product cut-out on white, price dominates, pure sales, no brand staging.
Text BannerSpecialsType-only slot without imagery, low on the homepage. Statement, service note or cross-promo via typography, no imagery, no products.
Product Detail PageCommerce: LaydownProduct cut-out or on a controlled surface. Material and colour truth before atmosphere.
Offsite: channels
Newsletter hero: product dropCommerce: Product-in-sceneRecognisability first. Scene carries mood, not attention.
Newsletter hero: editorialBrand: ATWCommunity, Game Prep or Everyday work better here than match action.
Social feed (organic)Brand: ATWAll ATW levels. Laydowns only for dedicated product content (e.g. drop announcements).
Social storyBrand: ATWCommunity and Game Prep work especially well, familiar, immediate, close.
Paid ads: brandBrand: ATWUpper funnel. Carry the brand world, build recognisability.
Paid ads: performanceCommerce: LaydownConversion-driven. Product clearly readable, no atmospheric distraction.
Store window / retailDepends on occasionProduct drop → Commerce. Campaign → Brand. Sale window → Specials.
Cross-channel
Campaign heroBrand: ATWSignature motifs. All ATW levels allowed, depending on the campaign idea.
Sale / seasonal pushSpecialsGraphic exceptions allowed, labelled as event. Typography calm and quality standard remain mandatory.

Casting by Purpose

The benchmark for a motif is its purpose, not its image value. A technically better image (light, sharpness, mood) can still be the wrong one if casting or mood does not fit the purpose. The core rule applies everywhere: club- to tournament-player vibe, no advertising-model aesthetic (exception: Image Type 4 Shop & Fit).

The Exclusions column names what is not shown for this purpose.

PurposeWhoMoodExclusions (do not show)
Recruiting (flyers, job ads, employer content)approachable, club-player look, no model lookapproachable, engaged, in the everyday of the sportmodel look, campaign pathos, age clearly above the target group
Campaign, Heroplayers with credible athleticism, club to tournament levelAuthentic Tennis World: real moment, real kineticsstock aesthetic, staged dynamics, fashion smile
Store, Serviceteam in the yellow shirt (staff rule), customers mixed in age and skill levelcompetent, friendly, grounded in the storestaff without the yellow shirt, studio situations, model poses
Editorial, Blog, Guideseveryday players, club level, diverse by feel (as described in Image Type 4)observed, not stagedpro insignia, advertising-model aesthetic, overly staged emotion
Product on Body (PDP, webshop)see Image Type 4 Shop & Fit, section "Model & Casting"calm, product-servingsee Image Type 4

Staff rule: if a person in a store image is meant to be recognizable as staff, they wear a plain yellow shirt in TP Yellow, without a printed or invented logo. Aprons or dark, neutral clothing read as a craft workshop, not as a specialist retailer. Customers wear normal sports or everyday clothing; the rule does not apply to them.

For AI generation this means: the casting formula belongs in the prompt before the first image is generated. Proven for recruiting: "ordinary recreational player, NOT a fashion model". When assessing generated images, check against purpose and casting first, then against light and composition.

Quality constants: applying in every type

Independent of Commerce, Brand or Special. These criteria hold the brand together. They are not negotiable.

Light

Realistic, from a plausible direction. No HDR, no glow highlights, no vintage tint.

Typographic calm

Systemic in the HTML banner slot. No typography overlay on the motif, no clutter graphics on the image layer.

Colour truth

Product colours exact, no stylisation. Natural skin tone, white not blown out, black with detail.

Real people

No beauty retouch. Pores visible, sweat allowed. No model look, no staged poses.

Material

Texture tangible: leather, mesh, carbon, strings, grip tape. The product is readable as a physical object.

Deep Dives

Deep Dives

Every dimension has a principle, an attitude and a limit. Open the cards for the full context.

01
Dimension 01Light

Natural, athletic light with realistic direction and shadow. No studio look, no beauty softboxes.

Natural means: light sources must be plausible (sun, hall lamps, stadium floods), not artificially modelled like in a studio. Shadows are allowed, they give credibility. Athletic means: the light has energy. Directional dynamics like sun edges, back-light or rim-light may emphasise movement. Light supports the action, it's never just background. Activating means: fresh and clear, never sluggish or sentimental. No grey, flat times of day, no melancholic sunset. Target mood: morning or afternoon light with vitality. Ideal is when you feel the image happened on the court, not in a set-up.

Limit

The moment light becomes aesthetically loud (over-styled shadows, excessive flares, HDR look), it loses authenticity.

02
Dimension 02Colour

Daylight-neutral to slightly warm, skin tones prioritised. Tennis-Point Yellow stays UI and accent, not an image filter.

Neutral to slightly warm stands for openness, joy, realism, not a cold tech look. Warm means: slightly elevated skin tones (minimal yellow or red), no orange cast. Colours may feel strong (yellow balls, clay orange, blue hard court), but never so strong that they appear graphic. The aim is realism with energy, not advertising with filter saturation. Modern means clear micro-contrast, highlights don't clip, blacks have depth. White balance: no cast, skin stays natural. As a retailer of all brands, Tennis-Point's look must not favour one manufacturer.

Limit

If colours look stylised (turquoise sky, pinkish clay), the image loses credibility.

03
Dimension 03Movement & Moment

Match and motion: real kinetics (impact, split-step, follow-through). Off-court observed, not staged.

Slight motion blur is allowed when it supports realism. Off-court means: casual walking, changing, grabbing a bag, team interaction. Not staged, but captured.

Limit

No stiff model poses, no static advertising language.

04
Dimension 04People

Club- to tournament-player vibe, diverse, friendly-focused. No model posing.

People look like real players, not like advertising models. Clothing sits realistically, posture and muscles show function, not pose. Diversity means: different age groups, skin colours, genders, all athletically active or credibly in motion. Facial expression: concentration, joy, routine. Not exaggerated. A real tennis smile is lighter than a fashion smile. Body tension and gesture are technically correct: hands, grip, footwork fit. That earns respect from the tennis community.

Limit

When poses become model-like, trust collapses. Players should perceive the brand as by tennis people for tennis people.

05
Dimension 05Composition & Spaces

Player perspective (court edge, net height, baseline). Varying distances as a series.

The camera is placed where a real spectator or player would stand. Net or sideline height, never bird's eye. This creates closeness: you feel inside the match, not outside. Space and depth: you see the place (lines, net, stands, floor texture). That anchors the scene in tennis space. Depth of field: slightly selective, focus on person or product, but environment stays readable. No portrait-style blur, no extreme depth that flattens everything.

Limit

Tennis lives from spatial depth (net, court, line). The composition must keep that visible, otherwise the identity is missing.

06
Dimension 06Post Production & Grading

As photographed. Clean micro-contrast, natural skin, subtle grain ok. No glow effects or colour casts.

The viewer believes it's a real photo. No visibly applied effects, no glow highlights, no over-baked clarity or HDR filter. Micro-contrast: sharpness at edges, but not overdone. Texture present, but not crisp-digital. Skin: natural, pores may show, no beauty softening. Colour space: clean, realistic, no vintage tones. Grain: slight allowed, reminiscent of camera aesthetics. AI retouching only to fix technical artefacts (fingers, lines, nets, logos).

Limit

If you can see the editing, it's too much. Goal: so good you don't notice it's edited.

07
Dimension 07Product Priority

Shoe, racket, textile details are readable. Logo visibility without artificial turning. Laydowns precise and matter-of-fact.

In scenes: the product is clearly recognisable, but not centred like in an ad. It happens in the image, it isn't presented. Logo visibility is natural, not forced (no rotating the racket to show the logo). Laydowns: light from one direction, even and soft. Shadows add depth (not fully cut out). Colours are exact, no stylisation. Surfaces reflect texture (leather, mesh, carbon). Material quality is visible, that's what makes us the high-value tennis specialist.

Limit

Tennis-Point sells products from many brands. The goal is to show competence, not ownership over the brand. The product is part of the scene, not the subject.

08
Dimension 08Specials

Season and events (sale, Black Friday, Cyber Monday): graphic exceptions are allowed and labelled.

Specials may deviate from the base framework as long as brand values (quality, modernity, clarity) stay visible. Example: cyberpunk-inspired tennis graphic as a visual exception with event character. This keeps the framework not rigid, but modular and adaptive, a kit with a clear centre and defined freedoms.

Limit

Quality feel (sharpness, typographic calm) stays at brand level. Event, not core image language.

Bewertung

Visual Quality Framework

Qualitative dimensions replace rigid style mandates. Every motif is evaluated against these dimensions.

01

Authenticity & Realism

Real tennis moments, correct movement, credible surroundings.

Evaluation goal

Scenes feel observed, not staged.

02

Light & colour

Natural, athletic light, no artificial over-rendering.

Evaluation goal

Realistic depth and texture create photographic credibility.

03

Emotion & Identification

Players and community convey closeness.

Evaluation goal

Tangible passion instead of stock posing.

04

Brand compatibility

Multi-brand capable, but clearly Tennis-Point DNA.

Evaluation goal

A unified attitude creates the Tennis-Point feeling.

05

Technical & AI quality

Anatomy, lines, equipment flawless.

Evaluation goal

AI images at the level of real shoots.

Operational consequence

Instead of a fixed lookbook we work with a qualitative evaluation grid.

01

Qualitative rating grid

Every visual is rated against the five quality dimensions. A low rating is automatically a don't.

02

Clear criteria

Realism, authenticity, colour and light, identification value. Effect over rigid style mandates.

03

Team training

Creative team and agencies are trained in applying the grid so ratings are consistent.

04

AI guidelines

We define what photorealistic and authentic actually mean in a tennis context. AI images at shoot level.

AI labelling

Visuals created wholly or partly with AI carry a visible label in the image. This is not a matter of taste but a duty under EU AI Act Article 50, and it applies to us as the deployer, not to the AI tool.

Whenever a visual was generated or altered with AI, whether it shows people, products or places. A real product photo placed on an AI background needs the label too. Only photography without any AI needs none. Retouching afterwards does not turn an AI visual into a photograph.

Use the official EU icon only. Do not rebuild it, do not replace it with your own text.

Size, position and colour variant are in the guidelines under AI labelling. Download the icon from the European Commission, never rebuild it.

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